Couple that with a shaky building system and it's easy to see why Epoch hasn't really taken off yet. On Epoch's release the antagonists were buggy and, in the case of drones/AI, very overpowered (and they still are honestly), which really turned people off and drove lots of folks away, and as a result they didn't stick around long enough to see what all there was to offer.
In my opinion I think it was a mistake to release A3 Epoch to the public without having the new antagonists fully fleshed out, debugged, and a full back story to go along with it to give players something to get behind and help them become immersed in the Epoch lore and culture. Zombies have been done to death, yes, but that's the Epoch that people knew from A2 Epoch and that's what they expected in this new generation and it was a shock and disappointment to many folks when it wasn't part of the new vision. I hate to say it, but I think part of the waning in community interest in Epoch stems from the lack of zombies. Me personally, there's things I like about both mods, Epoch and Exile. So i don't see this group you talk about and they allow monetization, they realize that people will do it anyways so why make a big deal out of it?īack on topic, I think the community will be split somewhat. Its being released to all at the same time. Instead they have a private group who are testing it right now after the test. If they wanted money they would have don't a "Official Host" group. So where the difference in that? Other then small community i don't see the DEV of exile 'hungry for money'. You have to keep in mind that even the epoch community some of them go to other epoch servers and hack and advertise their own server on others. Are not even in the private alpha testing. As for their pubic going and bashing epoch on servers side-chat.
Infistar is the only person who know how to make anti-hacks, well their are others but hes the only one who stays up-to-date. Maca is skills made an DLL to make epoch work with MySQL and with test run, it performed better then Redis. Theses people are very good at what they do.
The server that are backing the mod up are the people who are extremely good at code. I mean no disrespect to anyone with these statements.
The best mods that an Arma 3 community can ask for, regardless of name or development team.Ĭross-Mod ideas that can be implemented by the owners without too much extra effort.Ī peaceful set of communities that can freely discuss their ideas without harm or foul as well as in turn take out their frustraions on the battlefield through some fun gaming. However, Their public have already pushed it beyond what can be a safe topic when the bans started In turn they are within their rights on the monetization list to sell their own assets. I see a group that are hungry for money and want control of assets. Their public are already doing it in side chat in both official and unofficial servers. Their public has already started the bashing and trying to enrage a public to cause a contagion within. The backers of this mod are a few servers hit with monetization letters.ĭon't know much about the dev team but I have read and heard that 2 fit the above statement. However, what is put out in the public limelight is there for others to make their own decisions. There is always several sides to every story and unless you are directly on one of those sides, you don't even know half the truth. Massive serverside fps boost with this latest update, almost as much performance gained back, as what i lost since 1.40 On the topic of performance, I think though, comparing 1.44 to 1.46 in terms of server side FPS, we have more to worry about from BIS and their future updates. i just felt they were a nuisance.Įach mod will appeal in ways to some people that the other does not. i removed the zombies from one of my servers, people wanted them back. With arma 2, that a lot of players enjoy antagonists. I'm trying both because I see a potential demand for both,Īs said above, exile seems to have a more of a 'wasteland' type feel to it, and having been an avid A2 wasteland player, sinking in countless hours on au steak n beer server, that appeals to me.
I'm not trying both to compare stability. I'd even say that they're played by different kinds of people one's even based upon the other, yet they are completely different. Mods can contain similar features, yet be so different from one another and draw in entirely different kinds of playersĬompare Vanilla DayZ mod to DayZ Epoch for instance.